Re: EOTC: The Living Nightmare - Shep
Posted: Thu Feb 19, 2026 11:04 am
Reggie is relieved as the number of zombies steadily decreases, But his concerns rise again as Ryan and Hughe are forced to flee on foot from the last one. Reggie knows that his urge to go and help them would be counterproductive, as that would only place himself into the line of fire, complicating things for those with firearms, but he still feels it.
Trying to distract himself from something he can't help with, he scans the nearby buildings, watching for more survivors or more of the unquiet dead.
Shep does a quick scan behind and to the sides, making sure all of this noise hasn’t attracted anything else. The wagon. If satisfied that there’s no immediate movement, he brings the railgun back to bear and lines up another shot—waiting until the boys are well clear before he commits.
He wages a brief mental struggle with himself, wanting to surge forward and put himself between the boys and the last of the undead. But he knows that would leave the wagon exposed if anything were to spill out of the surrounding buildings, so he holds his position, sight steady, ready to fire the moment the angle is clean.
Sheriff Harper encourages Ryan and Hughe to run faster. He motions for two men with ropes, fashioned into lassos to get ready, "Alright folks! Advance as one group! Expect anything!"
Lt. Mikado fires a few single shots down at something out of sight as Sgt. Williams hovers closer to Shep for an appropriately angled shot, intending to minimize collateral damage to just the street.
OOC: Turn Order
Sheriff 24
Al 24
Reggie 19
Jack 15
Hughe and Ryan 9
Sgt Wilson 9
Shep 5
Mazur 5
Townsfolk 4
Zombie 1
As the group advances forward, Reggie doesn't notice any straggling undead leaving any buildings, although, almost all of the doors are shut.
Jack moves up next to him, "Let's get this shitty monster when it gets close."
"IF it gets close..." Mazur makes a sour face.
Hughe keeps a pace slow enough for Ryan to stay with him, however, the zombie continues to gain on them as Sgt Wilson fires a single shot, evaporating the zombie into a pile of appendages. Hughe and Ryan react by slowing down before they make it to the wagon. The side of Ryan's face is horribly swollen, closing his eye, making him appear almost monstrous. Hughe notices Susan amongst the crowd, wielding a pitchfork, he immediately runs to her, asking if she's okay.
Lt. Mikado continues firing occasional shots as the Sheriff and Al check over the boys to make sure they aren't bit. In doing so, Hank advises Hughe that interacting with Susan will only get her into more trouble, causing outrage in Hughe, "Now? You're worried about that now?"
Sgt. Wilson addresses Shep, "Well, sir. Time to get these folks to the hospital..."
The journey towards the clinic is as gruesome as ever. Friends, family and respected members of the community lie along the street and walkways with their heads mostly destroyed. Many in the group begin to cry, including Jack. Mazur's eyes begin welling with tears as he spots the bodies from the fight from earlier in the day. Eventually, the group meets up with two more Samas units; one being Lt. Mikado.
Upon rushing everyone into the clinic, where Irina and Ret are safe. The doctor steps out to address Shep with news on Nova. "Colonel Daniels, Nova pulled through and began to heal rather quickly. Her ribs are already showing signs of calcification and I had to work quickly to get her skull fragments in place as she healed there. But we have an issue." he begins to grimly frown, "She's showing minor signs of being infected. Her average body temperature is lower than room temps and her eyes have changed to an orangish color. She still shows intelligence and empathy. Do you mind if I keep her for more observation and study?"
"Looks like we did it, little buddy." Shep's AI ancestor comments. "Statistically, considering what little data I have on various undead via encounters and myths, there will be more in hiding."
The able-bodied townsfolk immediately setup lookouts on the roof and a perimeter of armed, yet mostly untrained, sentries to protect the building.
Trying to distract himself from something he can't help with, he scans the nearby buildings, watching for more survivors or more of the unquiet dead.
Shep does a quick scan behind and to the sides, making sure all of this noise hasn’t attracted anything else. The wagon. If satisfied that there’s no immediate movement, he brings the railgun back to bear and lines up another shot—waiting until the boys are well clear before he commits.
He wages a brief mental struggle with himself, wanting to surge forward and put himself between the boys and the last of the undead. But he knows that would leave the wagon exposed if anything were to spill out of the surrounding buildings, so he holds his position, sight steady, ready to fire the moment the angle is clean.
Sheriff Harper encourages Ryan and Hughe to run faster. He motions for two men with ropes, fashioned into lassos to get ready, "Alright folks! Advance as one group! Expect anything!"
Lt. Mikado fires a few single shots down at something out of sight as Sgt. Williams hovers closer to Shep for an appropriately angled shot, intending to minimize collateral damage to just the street.
OOC: Turn Order
Sheriff 24
Al 24
Reggie 19
Jack 15
Hughe and Ryan 9
Sgt Wilson 9
Shep 5
Mazur 5
Townsfolk 4
Zombie 1
As the group advances forward, Reggie doesn't notice any straggling undead leaving any buildings, although, almost all of the doors are shut.
Jack moves up next to him, "Let's get this shitty monster when it gets close."
"IF it gets close..." Mazur makes a sour face.
Hughe keeps a pace slow enough for Ryan to stay with him, however, the zombie continues to gain on them as Sgt Wilson fires a single shot, evaporating the zombie into a pile of appendages. Hughe and Ryan react by slowing down before they make it to the wagon. The side of Ryan's face is horribly swollen, closing his eye, making him appear almost monstrous. Hughe notices Susan amongst the crowd, wielding a pitchfork, he immediately runs to her, asking if she's okay.
Lt. Mikado continues firing occasional shots as the Sheriff and Al check over the boys to make sure they aren't bit. In doing so, Hank advises Hughe that interacting with Susan will only get her into more trouble, causing outrage in Hughe, "Now? You're worried about that now?"
Sgt. Wilson addresses Shep, "Well, sir. Time to get these folks to the hospital..."
The journey towards the clinic is as gruesome as ever. Friends, family and respected members of the community lie along the street and walkways with their heads mostly destroyed. Many in the group begin to cry, including Jack. Mazur's eyes begin welling with tears as he spots the bodies from the fight from earlier in the day. Eventually, the group meets up with two more Samas units; one being Lt. Mikado.
Upon rushing everyone into the clinic, where Irina and Ret are safe. The doctor steps out to address Shep with news on Nova. "Colonel Daniels, Nova pulled through and began to heal rather quickly. Her ribs are already showing signs of calcification and I had to work quickly to get her skull fragments in place as she healed there. But we have an issue." he begins to grimly frown, "She's showing minor signs of being infected. Her average body temperature is lower than room temps and her eyes have changed to an orangish color. She still shows intelligence and empathy. Do you mind if I keep her for more observation and study?"
"Looks like we did it, little buddy." Shep's AI ancestor comments. "Statistically, considering what little data I have on various undead via encounters and myths, there will be more in hiding."
The able-bodied townsfolk immediately setup lookouts on the roof and a perimeter of armed, yet mostly untrained, sentries to protect the building.